« Super Famicom / SNES

Libble Rabble

⚡ Help complete this entry

Click a link below to open a pre-filled GitHub issue. Attach the image, paste the title, or write the description — the receiver will ingest it into the data on the next build.

Media

boxart (jp)
boxart (jp)
titlescreen (jp)
titlescreen (jp)
screenshot (jp)
screenshot (jp)

Titles

TextLangScriptRegionFormSourceVerified
リブルラブル ja Kana jp official wikidata ✓ verified
Libble Rabble en Latn us official wikidata unverified
Libble Rabble es Latn es official wikidata unverified
Libble Rabble fr Latn fr official wikidata unverified
Libble Rabble it Latn it official wikidata unverified

Description

source: wikidata1983 video game

source: wikipedia_enLibble Rabble is a 1983 puzzle video game developed and published by Namco for arcades. The player is tasked with using two colored arrows, Libble and Rabble, to wrap them around pegs and surround small creatures known as Mushlins to "harvest" them under a time limit. The player can also uncover treasure chests that will have the player searching the stage for items in order to access a special bonus stage. It ran on the Namco Libble Rabble hardware, one of the only games to do so. Described by Namco as a "bashishi game", it was designed by Pac-Man creator Tōru Iwatani and composed by Nobuyuki Ohnogi. Iwatani came up with the idea for the game after an experience at a crowded disco hall, where he envisioned himself tying up people with ropes and throwing them out of the way. It was also inspired by a game he played during his childhood, where the objective was to tie ropes to short metal poles on the ground. The game was known as Potato in early development as Namco considered making the game a tie-in with a potato chip manufacturer in Japan, but these plans later fell through. Iwatani soon passed off development to Seiichi Sato due to being overwhelmed with other projects, who add

source: wikidata1983年のナムコのビデオゲーム

source: wikipedia_ja『リブルラブル』 (Libble Rabble) は、1983年12月16日にナムコから稼働されたアーケード用アクションゲーム。 紐状のラインの両端に付いた魔法の道具である「リブル」と「ラブル」を操作し、様々なキャラクターを取り囲んでホブリンからキノコ達を守る事を目的としている。日本のコンピュータゲームで初めてCPUに「MC68000」を使用した作品である。 1993年に『ビデオゲームアンソロジー』シリーズとしてX68000に移植された他、1994年にはFM-TOWNSおよびスーパーファミコンに移植された。アーケード版はWindows 95/98用ソフト『ナムコ・コレクション Vol.2』(1999年)に収録された他、同年にメディアカイトより単体で発売された。2009年にはWii用ソフトとしてバーチャルコンソールアーケードにて配信。2021年にアーケードアーカイブスの1作品としてPlayStation 4版とNintendo Switch版が配信された。 アーケード版はゲーメストムック『ザ・ベストゲーム』にて第27位を獲得した。

source: wikidatajeu vidéo de 1983

source: wikidatavideojuego de 1984

source: wikipedia_esLibble Rabble es un videojuego arcade de rompecabezas desarrollado y publicado por Namco en octubre de 1983 exclusivamente en Japón. Fue diseñado por Tōru Iwatani, el creador del clásico Pac-Man.

source: wikidataComputerspiel aus dem Jahr 1983

source: wikidatavideogioco del 1983

source: wikipedia_itLibble Rabble (リブルラブル?, Riburu Raburu) è un videogioco arcade di genere rompicapo, sviluppato e pubblicato nel 1983 dalla Namco solo in Giappone. In esso vede il giocatore usare due frecce colorate, Libble e Rabble, per avvolgerle attorno a dei pioli e circondare piccole creature chiamate Mushlin per "raccoglierle" prima che il tempo scada. Il titolo nacque dalla mente di Tōru Iwatani, creatore del celeberrimo Pac-Man. Egli lo concettualizza basandosi su un'esperienza che ha avuto in una discoteca affollata nei primi anni '80, dove si immaginava di usare delle corde per legare le persone e buttarle via. È stato anche ispirato da un gioco a cui giocava durante la sua infanzia, che consisteva nel legare delle corde attorno a dei corti pali di metallo conficcati nel terreno. Ebbe tre conversioni per le seguenti piattaforme: Super Famicom, Sharp X68000 e FM Towns Marty. È stato emulato per la prima volta - ed è tuttora presente - nell'antologia di Hamster Corporation Arcade Archives per PlayStation 4 e Nintendo Switch.

source: wikidatavideojogo de 1994

source: wikidataкомпьютерная игра 1994 года

Metadata

First release1983-12-16
Categorymain_game
PlatformSuper Famicom / SNES

External IDs

wikidataQ6540403
mobygames58495
igdb37945

ROMs (2)

Show No-Intro ROM metadata
NameRegionSerialSizeHashes
Libble Rabble (Japan) jp 524288 B crc32: 6160829b
md5: a683932fae8c63f0…
sha1: 1916537fa72e7692…
sha256: 0f5642dc01f54fe0…
Libble Rabble (World) (Evercade) 524288 B crc32: dabc86fb
md5: ed72fc0639ae65b0…
sha1: d9442fc8711ae64e…
sha256: c6c04bfc7c9fa296…

Raw JSON

/api/v1/games/sfc/libble-rabble.json