Submarine Commander
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Media



Titles
| Text | Lang | Script | Region | Form | Source | Verified |
|---|---|---|---|---|---|---|
| サブマリンハンター鯱 | ja |
Jpan |
jp | official | wikidata | unverified |
| Submarine Commander | en |
Latn |
us | official | wikidata | unverified |
Description
source: wikidata2001 video game
source: wikipedia_enSubmarine Commander is a simulation video game for Atari 8-bit computers written by Dean Lock and published by Thorn EMI Computer Software in 1982. A VIC-20 port by Gary York was released in 1983 and an Apple II version by Patrick Buckland the same year. The Atari version was re-released in 1985 on cassette on the Sparklers budget label. A version for the TI-99/4A was announced but was not released until 1986 when a third party bought the rights. Submarine Commander simulates the operations of a German U-boat during World War II. The action takes place in the Mediterranean Sea, where the player has to track down a number of allied convoys and then approach them underwater to attack with their torpedoes. Submarine Commander plays in real time: the actions of the player and those of the enemy convoys occur simultaneously.
source: wikidatajeu vidéo de 1999
source: wikidatavideojuego de 1999
source: wikidataComputerspiel aus dem Jahr 1999
source: wikidatavideogioco del 2001
source: wikidatavídeojogo de 1999
source: wikidataкомпьютерная игра 1999 года
source: wikipedia_ruSubmarine Commander — видеоигра в жанре симулятора подводной лодки разработанная JVC Digital Studio и изданная Victor Interactive Software для PlayStation.
Metadata
| First release | 1999-11-04 |
|---|---|
| Category | main_game |
| Platform | PlayStation |
External IDs
wikidata | Q4050301 |
|---|---|
igdb | 130269 |