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Submarine Commander

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Media

boxart (eu)
boxart (eu)
titlescreen (eu)
titlescreen (eu)
screenshot (eu)
screenshot (eu)

Titles

TextLangScriptRegionFormSourceVerified
サブマリンハンター鯱 ja Jpan jp official wikidata unverified
Submarine Commander en Latn us official wikidata unverified

Description

source: wikidata2001 video game

source: wikipedia_enSubmarine Commander is a simulation video game for Atari 8-bit computers written by Dean Lock and published by Thorn EMI Computer Software in 1982. A VIC-20 port by Gary York was released in 1983 and an Apple II version by Patrick Buckland the same year. The Atari version was re-released in 1985 on cassette on the Sparklers budget label. A version for the TI-99/4A was announced but was not released until 1986 when a third party bought the rights. Submarine Commander simulates the operations of a German U-boat during World War II. The action takes place in the Mediterranean Sea, where the player has to track down a number of allied convoys and then approach them underwater to attack with their torpedoes. Submarine Commander plays in real time: the actions of the player and those of the enemy convoys occur simultaneously.

source: wikidatajeu vidéo de 1999

source: wikidatavideojuego de 1999

source: wikidataComputerspiel aus dem Jahr 1999

source: wikidatavideogioco del 2001

source: wikidatavídeojogo de 1999

source: wikidataкомпьютерная игра 1999 года

source: wikipedia_ruSubmarine Commander — видеоигра в жанре симулятора подводной лодки разработанная JVC Digital Studio и изданная Victor Interactive Software для PlayStation.

Metadata

First release1999-11-04
Categorymain_game
PlatformPlayStation

External IDs

wikidataQ4050301
igdb130269

Raw JSON

/api/v1/games/ps1/submarine-commander.json