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Quake II

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Media

boxart (us)
boxart (us)
boxart (eu)
boxart (eu)
titlescreen (us)
titlescreen (us)
titlescreen (eu)
titlescreen (eu)
screenshot (us)
screenshot (us)
screenshot (eu)
screenshot (eu)

Titles

TextLangScriptRegionFormSourceVerified
Quake II en Latn us official wikidata unverified

Description

source: wikidata1997 first-person shooter video game by id Software

source: wikipedia_enQuake II is a 1997 first-person shooter game developed by id Software and published by Activision. It is the second installment of the Quake series, following Quake. Developed over the course of a year, Quake II was released on December 9, 1997. In contrast to the first game, which featured a combination of science fiction and fantasy elements, Quake II entirely drops the latter elements and is set during humankind's war against a rogue alien race known as the Strogg, half-mutant half-machine creatures whose homeplanet, Stroggos, is the target of the humans' invasion force. The player takes the role of a space marine (referred to as Bitterman) as he crash-lands on the planet and, being the last survivor of his squad, is tasked with completing a series of missions to cripple the Strogg and end their plans to conquer Earth. The game's storyline is continued in its expansions, including one tying in Quake II and the first game, and Quake 4. The game's heavy metal soundtrack was provided by Sascha Dikiciyan. Besides its single player component, Quake II also uses a client/server network system similar to that of Quake for multiplayer. Unlike Quake, where hardware acceleration was only

Metadata

First release1997-12-09
Categorymain_game
PlatformPlayStation

External IDs

wikidataQ737103
mobygames30996
igdb286

Raw JSON

/api/v1/games/ps1/quake-ii.json