Gex: Enter the Gecko
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Media



Titles
| Text | Lang | Script | Region | Form | Source | Verified |
|---|---|---|---|---|---|---|
| Gex: Enter the Gecko | en |
Latn |
us | official | wikidata | unverified |
| GEX 小恐龍 | zh |
Hant |
tw | official | wikidata | unverified |
| Gex: Enter the Gecko | es |
Latn |
es | official | wikidata | unverified |
| Gex: Enter the Gecko | fr |
Latn |
fr | official | wikidata | unverified |
| Gex: Enter the Gecko | it |
Latn |
it | official | wikidata | unverified |
Description
source: wikidata1998 video game
source: wikipedia_enGex: Enter the Gecko is a 1998 platform game developed and published by Crystal Dynamics for the PlayStation. It was originally released in 1998, with ports to the Nintendo 64, Microsoft Windows releasing later. The game is the second installment of the Gex video game series and the first with 3D graphics. Its protagonist, Gex, a TV-binging, wisecracking gecko, seeks to collect three types of remotes to unlock different TVs in the overworld that aid in the fight against his arch-nemesis, Rez. After creating the original Gex, which released for the 3DO Interactive Multiplayer, PC, Sega Saturn, and PlayStation in 1995, developer Crystal Dynamics sought a sequel in the form of a 3D platform video game in the style of Super Mario 64. The Gex model was rebuilt with this perspective in mind, and much of the game's humor was inspired by the Fox animated sitcom The Simpsons, on which scriptwriter Robert Cohen had previously worked as a writer. Critical reception of Gex: Enter the Gecko was mostly positive. Critics' main concerns centered on the game's camera, graphics, low-polygon enemies, and simplicity. A version for the Game Boy Color also titled Gex: Enter the Gecko (1998) was made in
source: wikidatajeu vidéo de 1997
source: wikipedia_frGex: Enter the Gecko (Gex 64: Enter the Gecko sur Nintendo 64, Gex 3D: Enter the Gecko sur PlayStation, PC) est un jeu vidéo de plate-forme et d'action-aventure en 3D sorti sur PlayStation, Game Boy Color, PC, et Nintendo 64 le 21 novembre 1997[réf. souhaitée]. C'est la résurrection d'un jeu de Crystal Dynamics sorti en 1994 sur 3DO. Gex est un lézard aux allures de James Bond, qui doit accomplir diverses missions dans chacun des niveaux du jeu, qui parodient l'univers télévisuel américain. Gex est la mascotte officielle de Crystal Dynamics durant l'année 1998.
source: wikidatavideojuego de 1998
source: wikipedia_esGex: Enter the Gecko (conocido en Europa como Gex 3D: Enter the Gecko y en Japón como SpinTail) es un videojuego de plataformas lanzado en 1998. Es la secuela del juego de Gex de 1994. El juego consiste en recoger 3 tipos de mandos a distancia para desbloquear los diferentes niveles, y para ayudar en la lucha contra Rez.
source: wikidataComputerspiel aus dem Jahr 1998
source: wikidatavideogioco del 1997
source: wikipedia_itGex: Enter the Gecko è un videogioco sviluppato dalla Crystal Dynamics del 1998 per Nintendo 64, PlayStation, Game Boy Color, Windows. È il secondo gioco con il geco Gex protagonista, cioè il seguito di Gex e il primo della serie in 3D (2D per Game Boy). Fu seguito a sua volta da Gex 3: Deep Cover Gecko.
source: wikidatajogo eletrônico de 1998
source: wikidataкомпьютерная игра 1998 года
source: wikipedia_ruGex: Enter the Gecko (также известна как Gex 3D: Enter the Gecko , а в Японии — как SpinTail) — платформер, вышедший в 1998 году. Это продолжение игры 1994 года Gex. В этом платформере игроку предстоит собирать на уровнях ТВ-пульты трёх разных типов, которые служат в игре ключом к новым уровням-телеканалам или к воротам варп-зоны, которые в конце концов приведут игрока к финальному боссу — заклятому врагу Гекса — Резу.
Metadata
| First release | 1998-01-31 |
|---|---|
| Category | main_game |
| Platform | PlayStation |
External IDs
wikidata | Q1143139 |
|---|---|
mobygames | 2490 |
igdb | 3506 |