Dino Crisis 2
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Titles
| Text | Lang | Script | Region | Form | Source | Verified |
|---|---|---|---|---|---|---|
| Dino Crisis 2 | en |
Latn |
us | official | wikidata | unverified |
Description
source: wikidata2000 video game
source: wikipedia_enDino Crisis 2 is a 2000 action-adventure game developed by Capcom Production Studio 4 and published by Capcom for the PlayStation. It is the second installment in the Dino Crisis series, with designer Takumi Shu taking over as game-director from Mikami Shinji from the first game. The narrative continues the story of special operative Regina, who must deal with the fallout of a time-distorting event which transports a research-base and the surrounding area through time. Regina and team-leader Dylan Morton must battle against dinosaurs in order to find a way to get back to the present. Dino Crisis 2 forgoes its predecessor's survival horror gameplay in favor of more arcade-style action elements. These include a wide variety of weapons and "Extinction Points" dropped by enemies, which can buy and upgrade the player's gear. These changes are accompanied by the inclusion of many of the abandoned ideas for the first title, with many more enemy-types and a greater number of enemies appearing on screen at once, creating a more claustrophobic experience. Forgoing 3D environments and using pre-rendered backgrounds allowed for the game to be set in a jungle, a scrapped idea from the first gam
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Metadata
| First release | 2000-09-13 |
|---|---|
| Category | main_game |
| Platform | PlayStation |
External IDs
wikidata | Q1467263 |
|---|---|
mobygames | 3625 |
igdb | 4132 |
ROMs (2)
Show No-Intro ROM metadata
| Name | Region | Serial | Size | Hashes |
|---|---|---|---|---|
Dino Crisis 2 (Japan) |
jp | |
339963760 B | crc32: 8cc8d7d7md5: 2dd9237247ef95a9ā¦sha1: f7128f7c6015f3b9ā¦sha256: ed2d1bd3920adda7⦠|
Dino Crisis 2 (USA) |
us | |
333256592 B | crc32: 83e6120amd5: cb2126f4c068578cā¦sha1: 2418e1f207f4f2d5⦠|