Daikatana
Titles
| Text | Lang | Script | Region | Form | Source | Verified |
|---|---|---|---|---|---|---|
| 大刀 | ja |
Jpan |
jp | official | wikidata | ✓ verified |
| Daikatana | en |
Latn |
us | official | wikidata | unverified |
Description
source: wikidata2000 video game
source: wikipedia_enJohn Romero's Daikatana, better known as simply Daikatana, is a 2000 first-person shooter action role-playing game developed by Ion Storm and published by Eidos Interactive for Windows. A port to the Nintendo 64 was released the same year by Kemco. Players control a swordsmaster who travels through various time periods using the eponymous Daikatana, a powerful sword tied to the fate of the world. Daikatana was directed by Ion Storm co-founder John Romero, a co-developer of the influential first-person shooters Wolfenstein 3D (1992), Doom (1993), and Quake (1996). Announced in 1997 as Romero's first game after leaving id Software, it underwent a troubled development that saw a change in its engine, release date delays, and the departure of several staff members. The protracted development, combined with promotion that focused on Romero's involvement over the game itself, resulted in negative publicity for Daikatana prior to its release. Released in May 2000, Daikatana received generally negative reviews for its outdated graphics, gameplay, repetitive sound effects, and poor artificial intelligence. It also sold only 40,351 copies, becoming one of the biggest major commercial failure
source: wikipedia_ja『大刀』(だいかたな、Daikatana)は、アメリカのIon Stormによって開発され、2000年5月23日にアイドス・インタラクティブによって発売されたファーストパーソン・シューティングゲーム。日本では同年4月7日、ヨーロッパでは同年5月1日に発売された。 プラットフォームはWindows、ゲームボーイカラー、およびNINTENDO 64に対応。PlayStation版の開発は中止になった。
Metadata
| First release | 2000-04-14 |
|---|---|
| Category | main_game |
| Platform | Nintendo 64 |
External IDs
wikidata | Q596596 |
|---|---|
mobygames | 1678 |
igdb | 361416 |