Pac-Man
Titles
| Text | Lang | Script | Region | Form | Source | Verified |
|---|---|---|---|---|---|---|
| パックマン | ja |
Kana |
jp | official | wikidata | unverified |
| Pac-Man | en |
Latn |
us | official | wikidata | unverified |
Description
source: wikidata1980 arcade game developed by Namco
source: wikipedia_enPac-Man, originally titled Puck Man in Japan, is a 1980 maze video game developed and published by Namco for arcades. It was released in Japan on May 22, 1980 and by Midway Manufacturing in North America in August 1980. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue and vulnerable, allowing Pac-Man to eat the ghosts for bonus points. Pac-Man was designed by Toru Iwatani who led a nine-man team; the game's development began in early 1979. Iwatani wanted to create a game that could appeal to women as well as men, because most video games of the time had themes that appealed to traditionally masculine interests, such as war or sports. Although the inspiration for the Pac-Man character was the image of a pizza with a slice removed, Iwatani has said he rounded out the Japanese character for mouth, kuchi (Japanese: 口). The in-game characters were made to be cute and colorful to appeal to younger players. The original Japanese title of Puck Man was derived from the Japanese phrase paku paku taberu, which refers to gobbling somethi
source: wikidata1980年のナムコのビデオゲーム
source: wikipedia_ja『パックマン』(Pac-Man)は、ナムコ(現・バンダイナムコエンターテインメント)から1980年5月22日にロケーションテスト開始され、同年7月に発売されたアーケードゲーム。また、そのシリーズのキャラクター。 世界で知られた日本産のコンピュータゲームの一つで、当時ナムコとの関係が一時的に密接となったバリー=ミッドウェイ(後のミッドウェイゲームズ)からアメリカで発売されると、その知名度から80年代のミッキーマウスと称された。また、企業や団体とのコラボレーションや、大乱闘スマッシュブラザーズシリーズといった他作品へのゲスト出演を通じて、アーケード版を知らない者からも認知されている。
Metadata
| First release | 1980-05-22 |
|---|---|
| Category | main_game |
| Platform | Game Boy Color |
External IDs
wikidata | Q173626 |
|---|---|
mobygames | 138 |