Kid Icarus
Titles
| Text | Lang | Script | Region | Form | Source | Verified |
|---|---|---|---|---|---|---|
| 光神話 パルテナの鏡 | ja |
Jpan |
jp | official | wikidata | unverified |
| Kid Icarus | en |
Latn |
us | official | wikidata | unverified |
Description
source: wikidata1986 video game
source: wikipedia_enKid Icarus is a 1986 action-platform game developed and published by Nintendo for the Family Computer Disk System in Japan and the Nintendo Entertainment System in Europe and North America. It was released in Japan in December 1986, in Europe in February 1987, and in North America in July. The plot of Kid Icarus revolves around protagonist Pit's quest for three sacred treasures, which he must equip to rescue the Greek-inspired fantasy world Angel Land and its ruler, the goddess Palutena. The player controls Pit through platform areas while fighting monsters and collecting items. The objective is to reach the end of the levels, and to find and defeat boss monsters that guard the three treasures. The game was developed by Nintendo's Research and Development 1 division with assistance with an external company (later identified to be Tose), which helped with testing. It was designed by Toru Osawa and Yoshio Sakamoto, directed by Satoru Okada, and produced by Gunpei Yokoi. Kid Icarus had a mixed critical reception but became a cult classic. Reviewers praised its music and its mixture of gameplay elements from different genres, but criticized its graphics and high difficulty level. It wa
source: wikidata日本のコンピュータゲーム
source: wikipedia_ja『光神話 パルテナの鏡』(ひかりしんわ パルテナのかがみ、英題:Kid Icarus)は、1986年12月19日に任天堂から発売されたファミリーコンピュータ ディスクシステム用アクションゲームである。
Metadata
| First release | 1986-12-19 |
|---|---|
| Category | main_game |
| Platform | Game Boy Advance |
External IDs
wikidata | Q1142493 |
|---|---|
mobygames | 10072 |