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Wizards & Warriors III: Kuros: Visions of Power

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Titles

TextLangScriptRegionFormSourceVerified
Wizards & Warriors III: Kuros: Visions of Power en Latn us official wikidata unverified
Wizards and Warriors III: Kuros: Visions of Power fr Latn fr official wikidata unverified

Description

source: wikidatavideo game published in 1992

source: wikipedia_enWizards & Warriors III: Kuros – Visions of Power is a platforming and adventure video game for the Nintendo Entertainment System (NES). It was developed by UK-based company Zippo Games for Rare; it was published by Acclaim Entertainment and released in North America in March 1992. It is the third and final installment in the Wizards & Warriors series and is the sequel to the 1989 title Ironsword: Wizards & Warriors II; it also follows the 1990 Game Boy release Wizards & Warriors X: The Fortress of Fear. The game picks up immediately from the events at the end of Ironsword where the knight warrior Kuros had just defeated the evil wizard Malkil from the peak of IceFire Mountain. Unaware that Malkil's spirit is still intact, Kuros gets struck by a bolt of magic from the spirit, causing him to lose his armor, memory, and honor. Malkil then flees to the city of Piedup and seizes the throne from Good King James. Meanwhile, Kuros, after wandering for months in the wilderness without weapons, armor, or food, arrives at the city of Piedup, where he must build strength and utilize various disguises and abilities in order to take on Malkil. The game is nonlinear and requires players to explor

source: ai_local_gemma4『Wizards & Warriors III: Kuros – Visions of Power』は、ニンテンドー・エンターテインメント・システム(NES)用のアクションアドベンチャーゲームです。英国のZippo Games社がRareのために開発し、Acclaim Entertainmentから発売され、1992年3月に北米でリリースされました。本作は『Wizards & Warriors』シリーズの第3作にして最終作であり、1989年の『Ironsword: Wizards & Warriors II』の続編です。また、1990年にゲームボーイで発売された『Wizards & Warriors X: The Fortress of Fear』の物語も引き継いでいます。 物語は、『Ironsword』の終盤、騎士戦士クロースがアイスファイア・マウンテンの頂上から邪悪な魔法使いマルキルを打ち破った直後から始まります。マルキルの魂がまだ生きていることに気づかないクロースは、その魂から放たれた魔法の電撃を受け、鎧、記憶、そして名誉を失ってしまいます。マルキルはその後、ピードゥップの街へ逃走し、グッド・キング・ジェームズから王位を奪取します。一方、武器も鎧も食料も持たずに何ヶ月も荒野をさまよったクロースは、ピードゥップの街にたどり着きます。そこで彼は、マルキルに立ち向かうために、自身の力を養い、様々な変装や能力を活用しなければなりません。本作は非線形な構造をしており、プレイヤーに探索を要求します。

source: wikidatajeu vidéo de 1993

source: wikipedia_frWizards and Warriors III: Kuros: Visions of Power est un jeu vidéo de plates-formes développé par Zippo Games et publié sur Nintendo Entertainment System par Acclaim Entertainment en mars 1992 en Amérique du Nord et en janvier 1993 en Europe. Il est le troisième et dernier épisode de la série Wizards and Warriors et fait suite à Wizards and Warriors et Ironsword: Wizards and Warriors II. Le jeu se déroule juste après les événements d’Ironsword alors que le guerrier Kuros vient juste de vaincre le sorcier Malkil. Ignorant que l’esprit du sorcier est encore intact, Kudos est touché par un sort qui lui fait perdre son armure, sa mémoire et son honneur. Le jeu a été développé par les fondateurs du studio Zippo Games, Ste et John Pickford. Ils le conçoivent comme un hommage au jeu Atic Atac d’Ultimate Play the Game et s’inspirent notamment d’autres titres publiés sur NES comme Metroid, Faxanadu, and Super Mario Bros. 3. À sa sortie, le jeu est très bien accueilli par la presse spécialisée qui salue ses graphismes, son gameplay et son niveau de difficulté. Il se vend plutôt bien mais ne rencontre pas le succès de son prédécesseur. Racheté pendant le développement par Rare, Zippo Games fe

source: wikidatavideojuego de 1992

source: wikidataComputerspiel aus dem Jahr 1992

source: wikidatavideogioco del 1992

source: wikidatajogo eletrônico de 1992

source: wikipedia_ptWizards & Warriors III: Kuros – Visions of Power é um jogo eletrônico de plataforma e aventura para o Nintendo Entertainment System (NES). Foi desenvolvido pela empresa Zippo Games, sediada no Reino Unido, para a Rare; foi publicado pela Acclaim Entertainment e lançado na América do Norte em março de 1992 e na Europa em 21 de janeiro de 1993. É a terceira e última parcela da série Wizards & Warriors e é a sequência do título de 1989 Ironsword: Wizards & Warriors II; também segue o lançamento do Game Boy de 1990 Wizards & Warriors X: The Fortress of Fear. O jogo começa imediatamente a partir dos eventos no final de Ironsword, onde o cavaleiro guerreiro Kuros tinha acabado de derrotar o mago maligno Malkil do pico da Montanha IceFire. Sem saber que o espírito de Malkil ainda está intacto, Kuros é atingido por um raio de magia do espírito, fazendo com que ele perca sua armadura, memória e honra. Malkil então foge para a cidade de Piedup e toma o trono do Bom Rei James. Enquanto isso, Kuros, depois de vagar por meses no deserto sem armas, armaduras ou comida, chega à cidade de Piedup, onde ele deve construir força e utilizar vários disfarces e habilidades para enfrentar Malkil. O jogo

source: wikidataкомпьютерная игра 1992 года

Metadata

First release1993-01-21
Categorymain_game
PlatformFamicom / NES

External IDs

wikidataQ8028773
mobygames26325
igdb48092

ROMs (2)

Show No-Intro ROM metadata
NameRegionSerialSizeHashes
Wizards & Warriors III - Kuros...Visions of Power (Europe) eu 262160 B crc32: acebd1c3
md5: e7356ce57e839224…
sha1: cd7c3e6adaed5778…
sha256: 334ab1caf213a3f2…
Wizards & Warriors III - Kuros...Visions of Power (USA) us 262160 B crc32: 3a3e350f
md5: 3dea6167f644ee1d…
sha1: 466a22fcfea022de…
sha256: 4bea8890229ad384…

Raw JSON

/api/v1/games/fc/wizards-warriors-iii-kuros-visions-of-power.json