source: wikidata1986 alpine skiing video game
source: wikipedia_enSlalom, originally released as VS. Slalom, is a skiing sports video game developed by Rare and published by Nintendo for the Nintendo Entertainment System. It was first released in arcades in North America for the Nintendo VS. System in 1986, as with most Nintendo-published games of the era; it was then released for the console in North America in August 1987 and in Europe later that year. The player races in a series of downhill slalom skiing runs while navigating past flags and obstacles before time expires. It was developed by Tim and Chris Stamper and its music was composed by David Wise.
Slalom is the first NES game developed outside Japan (in this case, the United Kingdom), the Stamper brothers' first game released under the Rare brand and the first non-Japanese game to be published by Nintendo. Reviews from the 1980s found Slalom unrealistic, but largely appreciated its graphics and animations, and the original arcade version received praise for its innovative ski controls. In contrast, AllGame's retrospective review called the game poorly made and rushed. The rights to Slalom was acquired by Microsoft through their acquisition of Rare, releasing the game in their 2015 Rare
source: wikipedia_ja『Slalom』(スラローム)は、任天堂が1986年に発売した日本未発売のアーケードゲーム。任天堂VS.システム基盤を用いたゲームで『VS.Slalom』という名称で稼働したのち、翌年1987年にはNintendo Entertainment System向けに発売された。
ウィンタースポーツのスラロームを題材にしたゲームで、障害物をよけながら制限時間内にゴールを目指す。開発は、後に『スーパードンキーコング』『バンジョーとカズーイの大冒険』シリーズを任天堂と協力して開発するレア社(現・Xbox Game Studios)で、同社と任天堂が手を結んだ初めての作品。1985年にプラットフォームをNESに移して屋号を改め「レア社」として活動を開始した初の開発タイトルかつデビッド・ワイズが初めて音楽を担当した作品。
NES版が日本では2015年8月6日にXbox One用オムニバスタイトル『Rare Replay』としてMicrosoft Studiosから発売。