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Recca

Titles

TextLangScriptRegionFormSourceVerified
サマーカーニバル'92 烈火 ja Jpan jp official wikidata unverified
Recca en Latn us official wikidata unverified

Description

source: wikidata1992 video game

source: wikipedia_enRecca is a 1992 scrolling shooter video game developed by KID and published by Naxat Soft for the Family Computer. Controlling the titular space fighter craft, the player is sent to counterattack an invading alien armada while avoiding collision with their projectiles and other obstacles. The ship has a powerful bomb at its disposal that can be used as shield and clear the screen of enemies and bullets when fully charged. Known for pushing the Famicom hardware to the limits with its uncompromising high number of sprites and speed, Recca was created for a shooting game competition hosted by Naxat Soft called "Summer Carnival", which took place on July 17, 1992 and featured alongside the PC Engine CD-ROM² shooter Alzadick. It was programmed by Shinobu Yagawa, whose later works includes Battle Garegga, Ibara, Pink Sweets: Ibara Sorekara and Muchi Muchi Pork!. The game was released in Japan amid focus shifting to the Super Famicom, resulting in few copies sold when released to the market and is considered by gaming journalists as one of the rarest, most valuable and sought-after Famicom titles. Recca received mostly positive reception from critics for pushing the Famicom to its limits;

source: wikipedia_ja『サマーカーニバル'92 烈火』(サマーカーニバル'92 れっか)は、1992年7月17日にナグザットから発売された、ファミリーコンピュータ用ソフト。開発はKIDが担当。 ニンテンドー3DSのバーチャルコンソールで2012年12月12日より配信された。

Metadata

First release1992-07-17
Categorymain_game
PlatformFamicom / NES

External IDs

wikidataQ4048088
mobygames29521

Raw JSON

/api/v1/games/fc/recca.json