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Knight Lore

Titles

TextLangScriptRegionFormSourceVerified
ナイト・ロアー ja Kana jp official wikidata unverified
Knight Lore en Latn us official wikidata unverified

Description

source: wikidata1984 video game

source: wikipedia_enKnight Lore is a 1984 action-adventure game developed and published by Ultimate Play the Game, and written by company founders Chris and Tim Stamper. The game is known for its use of isometric graphics, which it further popularized in video games. In Knight Lore, the player character Sabreman has forty days to collect objects throughout a castle and brew a cure to his werewolf curse. Each castle room is depicted in monochrome on its own screen and consists of blocks to climb, obstacles to avoid, and puzzles to solve. Ultimate released Knight Lore third in the Sabreman series but later claimed to have completed it first and withheld its release for a year to position the company advantageously in anticipation of the game's effect on the market. Knight Lore's novel image masking technique, Filmation, let images appear to pass atop and behind each other without their contents colliding. This created the illusion of depth priority, which the computer did not natively support. By delaying Knight Lore's release, Ultimate protected sales of their then-upcoming Sabre Wulf and created another Filmation game before other developers could copy the style. Ultimate released the original Sabrema

source: wikipedia_ja『ナイト・ロアー』(Knight Lore)は、Ultimate Play the Game(現:レア)が開発し、1984年よりZX Spectrum、BBC Micro、Amstrad CPC、MSX、ファミリーコンピュータ ディスクシステム向けに順次発売されたアクションパズルゲーム。

Metadata

First release1984-12-07
Categorymain_game
PlatformFamicom / NES

External IDs

wikidataQ2422991
mobygames14733

Raw JSON

/api/v1/games/fc/knight-lore.json