{"id":"yu-yu-hakusho-2-kakutou-no-shou","platform":"sfc","category":"main_game","titles":[{"text":"Yu Yu Hakusho 2 - Kakutou no Shou","lang":"en","script":"Latn","form":"official","source":"no_intro","verified":false,"region":"jp"},{"text":"幽☆遊☆白書2 格闘の章","lang":"ja","script":"Jpan","region":"jp","form":"official","source":"romu","verified":true}],"roms":[{"name":"Yu Yu Hakusho 2 - Kakutou no Shou (Japan)","source":"no_intro","region":"jp","size":2097152,"crc32":"eef45a93","md5":"d5f4d1a52de393e6ef10d707e92fd2cb","sha1":"54198529c9d989b7dbaf767d5185e9557f178292","sha256":"6de28cda87ee932c87395fd249ddd94116dfc418d6c0843bf5d852699fb4eeab"}],"descriptions":[{"text":"幽☆遊☆白書2 格闘の章は、ナムコが開発した「幽☆遊☆白書」マンガとアニメのスーパーファミコン版の4作品のうちの2作目で、問題児の学生である幽助が死後に霊界の調査員となる物語です。前作の「幽☆遊☆白書」はターン制で戦略的な戦闘システムを採用していましたが、格闘の章はカプコンの「ストリートファイターII」の成功後に人気を博した4ボタンの対戦型ゲームモデルの標準的な例となっています。","lang":"ja","source":"romu"}],"first_release_date":"1994-06-10","media":[{"kind":"boxart","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Super_Nintendo_Entertainment_System/master/Named_Boxarts/Yu%20Yu%20Hakusho%202%20-%20Kakutou%20no%20Shou%20%28Japan%29.png","source":"libretro_thumbnails","region":"jp"},{"kind":"titlescreen","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Super_Nintendo_Entertainment_System/master/Named_Titles/Yu%20Yu%20Hakusho%202%20-%20Kakutou%20no%20Shou%20%28Japan%29.png","source":"libretro_thumbnails","region":"jp"},{"kind":"screenshot","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Super_Nintendo_Entertainment_System/master/Named_Snaps/Yu%20Yu%20Hakusho%202%20-%20Kakutou%20no%20Shou%20%28Japan%29.png","source":"libretro_thumbnails","region":"jp"}]}