{"id":"yakouchuu","platform":"sfc","category":"main_game","titles":[{"text":"Yakouchuu","lang":"en","script":"Latn","form":"official","source":"no_intro","verified":false,"region":"jp"},{"text":"夜光虫","lang":"ja","script":"Jpan","region":"jp","form":"official","source":"romu","verified":true}],"roms":[{"name":"Yakouchuu (Japan)","source":"no_intro","region":"jp","size":2097152,"crc32":"0cd0e8d8","md5":"9ed7f3afb1104882f36631fb2830c33a","sha1":"000e0846e4b5514138d435ebbe50b23294fdd921","sha256":"8a368c313103c5c6381b9cb2cd221aad90c7247caf7745316360051f71fc4fa8"}],"external_ids":{"igdb":37761},"media":[{"kind":"boxart","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Super_Nintendo_Entertainment_System/master/Named_Boxarts/Yakouchuu%20%28Japan%29.png","source":"libretro_thumbnails","region":"jp"},{"kind":"titlescreen","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Super_Nintendo_Entertainment_System/master/Named_Titles/Yakouchuu%20%28Japan%29.png","source":"libretro_thumbnails","region":"jp"},{"kind":"screenshot","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Super_Nintendo_Entertainment_System/master/Named_Snaps/Yakouchuu%20%28Japan%29.png","source":"libretro_thumbnails","region":"jp"}],"descriptions":[{"text":"Yakōchū is a 1995 visual novel video game developed and published by Athena for the Super Famicom. The game involves players following a text-based narrative over illustrated backgrounds with sounds that play at key moments to enhance the story. Yakōchū is about a student who travels on a cruise ship that falls victim to an explosion, leading the passengers to flee to lifeboats. They are picked up by a new ship where mysterious events begin to occur. After completing the game once, the player can restart where new narrative branch options become available, allowing new stories to be available.\nYakōchū was one of the early sound novels released following the release of Chunsoft's Otogirisō (1992) and Banshee's Last Cry (1994). Some critics in Famicom Tsūshin found the game's narrative too short, while the Hamamura Tsūshin listed the game as the \"Best Picks of This Week\" for June 12 to June 18, 1995. The game was later ported to the Game Boy Color as Yakōchū GB in 1999 and received a sequel for the Nintendo 64 titled Yakōchū II: Satsujin Kouro .","lang":"en","source":"wikipedia_en"},{"text":"『夜光虫』は、アテナがスーパーファミコン向けに開発・発売した1995年のビジュアルノベルビデオゲームである。本作は、テキストベースの物語を、イラスト付きの背景と、物語の重要な場面で流れるサウンドを交えながら進めていく形式となっている。物語は、ある学生が爆発事故に見舞われたクルーズ船で過ごすところから始まる。乗客たちは救命ボートに避難し、そこから別の船に乗り移るが、そこで謎めいた出来事が起こり始める。一度ゲームをクリアした後も、プレイヤーは再開することができ、新たな物語の分岐オプションが利用可能となり、より多くの物語を体験できる。\n\n『夜光虫』は、春ソフトの『音の迷宮』（1992年）やバンシーの『ラストクライ』（1994年）といった作品に続く、初期のサウンドノベルの一つであった。当時、『ファミコン通信』の批評家からは物語が短すぎると評される一方、『はまむら通信』では1995年6月12日から6月18日までの「今週のベストピック」に選出された。その後、本作は1999年にゲームボーイカラー向けに『夜光虫GB』として移植され、ニンテンドウ64向けには続編として『夜光虫II：殺人工房』がリリースされた。","lang":"ja","source":"ai_local_gemma4","base_lang":"en"}]}