{"id":"genei-tougi-shadow-struggle","platform":"ps1","category":"main_game","titles":[{"text":"幻影闘技 SHADOW STRUGGLE","lang":"ja","script":"Jpan","region":"jp","form":"official","source":"wikipedia_ja","verified":true}],"external_ids":{"igdb":43815},"first_release_date":"1996-09-20","descriptions":[{"text":"Genei Tougi: Shadow Struggle is a 1996 Japanese video game for the Sony PlayStation developed by Racdym and published by Banpresto. It is a fighting game featuring fully three dimensional characters and character designs by manga artist Ryōji Minagawa. The game was never released outside of Japan, and was followed up by the sequel Critical Blow.","lang":"en","source":"wikipedia_en"},{"text":"『幻影闘技 SHADOW STRUGGLE』は、1996年にソニー・プレイステーション向けに発売された日本のビデオゲームで、Racdymが開発し、バンプレストが発売した作品です。本作は、漫画家である皆川涼司によるキャラクターデザインが特徴の、完全な立体的なキャラクターをフィーチャーした格闘ゲームです。このゲームは日本国外では発売されることはなく、その後続編として『Critical Blow』がリリースされました。","lang":"ja","source":"ai_local_gemma4","base_lang":"en"}]}