{"id":"brave-fencer-musashiden","platform":"ps1","category":"main_game","titles":[{"text":"Brave Fencer Musashiden","lang":"en","script":"Latn","form":"official","source":"no_intro","verified":false,"region":"jp"},{"text":"ブレイヴフェンサー 武蔵伝","lang":"ja","script":"Jpan","region":"jp","form":"official","source":"manual","verified":false}],"roms":[{"name":"Brave Fencer Musashiden (Japan)","source":"no_intro","region":"jp","size":233274384,"crc32":"7e91649b","md5":"239e23f4a956f0c7f13aa162cb5a6289","sha1":"475661ca3e7ee4e45dd90692700a87131af0f829"}],"media":[{"kind":"boxart","url":"https://raw.githubusercontent.com/libretro-thumbnails/Sony_-_PlayStation/master/Named_Boxarts/Brave%20Fencer%20Musashiden%20%28Japan%29.png","source":"libretro_thumbnails","region":"jp"},{"kind":"titlescreen","url":"https://raw.githubusercontent.com/libretro-thumbnails/Sony_-_PlayStation/master/Named_Titles/Brave%20Fencer%20Musashiden%20%28Japan%29.png","source":"libretro_thumbnails","region":"jp"},{"kind":"screenshot","url":"https://raw.githubusercontent.com/libretro-thumbnails/Sony_-_PlayStation/master/Named_Snaps/Brave%20Fencer%20Musashiden%20%28Japan%29.png","source":"libretro_thumbnails","region":"jp"}],"descriptions":[{"text":"Brave Fencer Musashi (ブレイヴフェンサー 武蔵伝, Bureivu Fensā Musashiden; \"Brave Fencer: The Legend of Musashi\") is a 1998 action-platform video game developed and published by Square for the PlayStation. The game involves real-time sword-based combat in a 3D environment; it also features segments of voiced over dialogue and role-playing game elements such as a day-night cycle and resting to restore energy.\nThe story follows Musashi, a young swordsman who is summoned to a parallel world to defend the Allucaneet Kingdom from the Thirstquencher Empire. He searches for the Five Scrolls, which can enhance the powers of his sword, while interacting with people from Allucaneet and a nearby village.\nDevelopment began in early 1997, and was directed by Yoichi Yoshimoto, produced by Yusuke Hirata, and scored by Tsuyoshi Sekito. The game was a departure from Square's previous role-playing video games, which brought the team several difficulties during development. The game received a positive critical response; reviewers praised the graphics in comparison to other similar games of the time, and found the gameplay, especially the action elements, very compelling. Musashi received a sequel in 2005 for th","lang":"en","source":"wikipedia_en"},{"text":"『ブレイヴフェンサー 武蔵伝』（Brave Fencer Musashi）は、1998年にスクウェアからPlayStation向けに開発・発売されたアクションプラットフォームビデオゲームである。本作は、3D環境でのリアルタイムの剣術戦闘が特徴であり、ボイス付きの会話シーンや、昼夜サイクル、休息による体力回復といったロールプレイングゲーム（RPG）要素も取り入れられている。\n\n物語は、若き剣士の武蔵が、アルーカネ王国を渇き消し帝国（Thirstquencher Empire）から守るため、パラレルワールドに召喚されるところから始まる。彼は、自身の剣の力を高めることができる「五つの巻物」を探す旅に出る一方、アルーカネや近隣の村の人々との交流を通じて物語が進む。\n\n開発は1997年初頭に始まり、吉本洋一がディレクション、平田雄介がプロデュース、関戸剛が音楽を担当した。本作は、スクウェアがこれまで手掛けてきた従来のRPGとは一線を画す作品であったため、開発チームにはいくつかの困難が伴った。ゲームは批評家から肯定的な評価を受け、レビューでは、当時の他の類似ゲームと比較してグラフィックが高く評価されたほか、特にアクション要素を含むゲームプレイが非常に魅力的であると絶賛された。武蔵は、2005年に続編が制作された。","lang":"ja","source":"ai_local_gemma4","base_lang":"en"}]}