{"id":"galaga-90","platform":"pce","category":"main_game","titles":[{"text":"Galaga '90","lang":"en","script":"Latn","form":"official","source":"no_intro","verified":false,"region":"us"}],"roms":[{"name":"Galaga '90 (USA)","source":"no_intro","region":"us","size":262144,"crc32":"2909dec6","md5":"94814db23e163dbfc7d7505170e145c2","sha1":"ff73a144eb2da537d0e1a3c8c56ef197fd6ce1ce","sha256":"3082d86586ed868e19c948b27b9271a694fc0fb30206bcc88e5c14e369dc961b"},{"name":"Galaga '90 (Hong Kong) (En) (Unl)","source":"no_intro","size":262144,"crc32":"ec42622e","md5":"f9f2e2a22b62014e7dd59ebb6e41839b","sha1":"79f0b0f04f5fc25d7c4ddc2245ccd5decc9afade","sha256":"a9755768bf11a06c0a9388661f72bd4885fb8f9e49e282b897077d3945f0ad0f"}],"external_ids":{"igdb":42123},"media":[{"kind":"boxart","url":"https://raw.githubusercontent.com/libretro-thumbnails/NEC_-_PC_Engine_-_TurboGrafx_16/master/Named_Boxarts/Galaga%20%2790%20%28USA%29.png","source":"libretro_thumbnails","region":"us"},{"kind":"titlescreen","url":"https://raw.githubusercontent.com/libretro-thumbnails/NEC_-_PC_Engine_-_TurboGrafx_16/master/Named_Titles/Galaga%20%2790%20%28USA%29.png","source":"libretro_thumbnails","region":"us"},{"kind":"screenshot","url":"https://raw.githubusercontent.com/libretro-thumbnails/NEC_-_PC_Engine_-_TurboGrafx_16/master/Named_Snaps/Galaga%20%2790%20%28USA%29.png","source":"libretro_thumbnails","region":"us"}],"descriptions":[{"text":"Galaga '88 is a 1987 fixed shooter video game developed and published by Namco for Japanese arcades; it was distributed by Atari Games in North America and Europe. It is the fourth entry in the Galaxian series, following 1984's Gaplus. It features significantly improved graphics over previous games in the series, including detailed backgrounds, larger enemies, and greater ship details.\nGalaga '88 was a commercial success in Japan, but was not as successful as its predecessors outside of Japan. The game was praised by critics for its gameplay, graphics, and music, as well as for its new enhancements that changed and innovated the core gameplay. It was ported to the TurboGrafx-16, X68000, and Japanese mobile phones, and is included in several Namco compilations. It was followed by Galaxian3: Project Dragoon in 1990.","lang":"en","source":"wikipedia_en"},{"text":"『ギャラガ '88』は、1987年にナムコが日本のアーケード向けに開発・発売した固定シューティングビデオゲームである。北米およびヨーロッパではアタリ・ゲームズによって流通した。本作は『ギャラクシアン』シリーズの第4作にあたり、1984年の『ギャップラス』に続く作品である。シリーズの過去作と比較して、背景のディテール、敵の大きさ、宇宙船の細部などが大幅に向上したグラフィックが特徴である。\n\n『ギャラガ '88』は日本国内では商業的な成功を収めたが、日本国外での成功はそれ以前の作品ほどではなかった。本作は、ゲームプレイ、グラフィック、音楽が高く評価されたほか、コアなゲームプレイ自体を変革し革新した新しい要素によって批評家から絶賛された。本作品は、ターボグラフィックス-16、X68000、日本の携帯電話などにも移植され、ナムコの複数のコンピレーション作品に収録されている。その後、1990年には『ギャラクシアン3：プロジェクト・ドラグーン』が続いた。","lang":"ja","source":"ai_local_gemma4","base_lang":"en"}]}