{"id":"darius-alpha","platform":"pce","category":"main_game","titles":[{"text":"Darius Alpha","lang":"en","script":"Latn","form":"official","source":"no_intro","verified":false,"region":"jp"},{"text":"ダライアス・アルファ","lang":"ja","script":"Kana","region":"jp","form":"official","source":"gamelist_ja","verified":true}],"roms":[{"name":"Darius Alpha (Japan) (En) (SG Enhanced)","source":"no_intro","region":"jp","size":393216,"crc32":"b0ba689f","md5":"c87135a6af3344c9316fe06fccbcfd97","sha1":"f59c538fa632f687c356af70659fb07b37933f78","sha256":"d1548a17e4a4fc8552cf9d8fd5626e98936ff92033d94df5b6d8b80d2f42ab8f"},{"name":"Darius Alpha (World) (SG Enhanced) (Darius Cozmic Collection)","source":"no_intro","size":393216,"crc32":"eb2466f9","md5":"f98df7740f72fbab06e9252a0160a807","sha1":"a31340575de9aaad33338a807baa5fca33d18767","sha256":"a60381029ddf764de751aae63c518f2e6a9a28efc60f265ba2c096a49771b258"},{"name":"Darius Alpha (Japan) (SG Enhanced)","source":"libretro_dats","region":"jp","size":393216,"crc32":"b0ba689f","md5":"c87135a6af3344c9316fe06fccbcfd97","sha1":"f59c538fa632f687c356af70659fb07b37933f78"}],"external_ids":{"igdb":38075},"media":[{"kind":"boxart","url":"https://raw.githubusercontent.com/libretro-thumbnails/NEC_-_PC_Engine_-_TurboGrafx_16/master/Named_Boxarts/Darius%20Alpha%20%28World%29%20%28SG%20Enhanced%29%20%28Darius%20Cozmic%20Collection%29.png","source":"libretro_thumbnails"},{"kind":"titlescreen","url":"https://raw.githubusercontent.com/libretro-thumbnails/NEC_-_PC_Engine_-_TurboGrafx_16/master/Named_Titles/Darius%20Alpha%20%28World%29%20%28SG%20Enhanced%29%20%28Darius%20Cozmic%20Collection%29.png","source":"libretro_thumbnails"},{"kind":"screenshot","url":"https://raw.githubusercontent.com/libretro-thumbnails/NEC_-_PC_Engine_-_TurboGrafx_16/master/Named_Snaps/Darius%20Alpha%20%28World%29%20%28SG%20Enhanced%29%20%28Darius%20Cozmic%20Collection%29.png","source":"libretro_thumbnails"},{"kind":"boxart","url":"https://raw.githubusercontent.com/libretro-thumbnails/NEC_-_PC_Engine_-_TurboGrafx_16/master/Named_Boxarts/Darius%20Alpha%20%28Japan%29%20%28SG%20Enhanced%29.png","source":"libretro_thumbnails","region":"jp"},{"kind":"titlescreen","url":"https://raw.githubusercontent.com/libretro-thumbnails/NEC_-_PC_Engine_-_TurboGrafx_16/master/Named_Titles/Darius%20Alpha%20%28Japan%29%20%28SG%20Enhanced%29.png","source":"libretro_thumbnails","region":"jp"},{"kind":"screenshot","url":"https://raw.githubusercontent.com/libretro-thumbnails/NEC_-_PC_Engine_-_TurboGrafx_16/master/Named_Snaps/Darius%20Alpha%20%28Japan%29%20%28SG%20Enhanced%29.png","source":"libretro_thumbnails","region":"jp"}],"descriptions":[{"text":"Darius is a 1987 horizontally scrolling shooter video game developed and published by Taito for arcades. Players control a starship named the Silver Hawk in its mission to destroy the Belser empire before they wipe out the planet Darius. Its gameplay involves traversing through a series of scrolling levels while destroying enemies and collecting power-up icons. It is notable for its unique three-screen panoramic display.\nThe game was designed by a small team of others led by Junji Yarita. In contrast to other similar games, which feature mechanical or insect-like enemies, Darius uses aquatic creatures like fish and crabs for its enemies and screen-filling bosses. Its large arcade cabinet, based on Taito's earlier panoramic display game Laser Grand Prix (1983), was designed to provide a cinematic atmosphere and stand out from other games at the time. The soundtrack was created by Taito's \"house band\" Zuntata, the majority being composed through a combination of FM synthesis and sampling.","lang":"en","source":"wikipedia_en"},{"text":"『ダライアス』は、1987年にタイトーがアーケード向けに開発・発売した横スクロールシューティングゲームである。プレイヤーは「シルバーホーク」と名付けられた宇宙船を操作し、惑星ダライアスを滅ぼそうとするベルセル帝国を打ち破るというミッションに挑む。ゲームプレイは、スクロールする複数のステージを移動しながら、敵を破壊し、パワーアップアイコンを収集していく形式となっている。特に、ユニークな三画面パノラマディスプレイを採用していた点が注目される。\n\n本作は、有里純治が率いる少人数のチームによって設計された。他の類似ゲームが機械的、あるいは昆虫のような敵を特徴とするのに対し、『ダライアス』は敵や画面を埋め尽くすボスとして、魚やカニといった水生生物を起用している点が異彩を放っている。タイトーが以前に手掛けたパノラマディスプレイゲーム『レーザー・グランド・プリ（1983年）』を基にした大型アーケード筐体は、当時の他のゲームとは一線を画す、映画のような臨場感をプレイヤーに提供するために設計された。サウンドトラックは、タイトーの「ハウスバンド」であるZuntataによって制作され、その大部分はFMシンセシスとサンプリングを組み合わせることで構成されている。","lang":"ja","source":"ai_local_gemma4","base_lang":"en"}]}