{"id":"blastdozer","platform":"n64","category":"main_game","titles":[{"text":"Blastdozer","lang":"en","script":"Latn","form":"official","source":"no_intro","verified":false,"region":"jp"},{"text":"ブラストドーザー","lang":"ja","script":"Kana","region":"jp","form":"official","source":"gamelist_ja","verified":true}],"roms":[{"name":"Blastdozer (Japan)","source":"no_intro","region":"jp","serial":"NBCJ","size":8388608,"crc32":"081a3641","md5":"16b82d53d7f038a8fe67a78027720516","sha1":"b147fdbeb661c89107c440b00dc4810508f58636","sha256":"88b8ab9ea99dd0d226c3699d1386c7e4b3253ce0b4ab1d298855a4c82bd28229"}],"media":[{"kind":"boxart","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Nintendo_64/master/Named_Boxarts/Blastdozer%20%28Japan%29.png","source":"libretro_thumbnails","region":"jp"},{"kind":"titlescreen","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Nintendo_64/master/Named_Titles/Blastdozer%20%28Japan%29.png","source":"libretro_thumbnails","region":"jp"},{"kind":"screenshot","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Nintendo_64/master/Named_Snaps/Blastdozer%20%28Japan%29.png","source":"libretro_thumbnails","region":"jp"}],"descriptions":[{"text":"Blast Corps is an action game developed by Rare and published by Nintendo for the Nintendo 64. The player uses vehicles to destroy buildings in the path of a runaway nuclear missile carrier. In the game's 57 levels, the player solves puzzles by transferring between vehicles to move objects and bridge gaps. It was released in March 1997 in Japan and North America. A wider release followed at the end of that year.\nThe game was Rare's first game for the Nintendo 64. Its development team ranged between four and seven members, many of whom were recent graduates. The team sought to find gameplay to fit Rare co-founder Chris Stamper's idea for a building destruction game. The puzzle game mechanics were inspired by those of Donkey Kong (1994).\nBlast Corps was released to critical acclaim and received Metacritic's second highest Nintendo 64 game ratings of 1997. The game sold one million copies — lower than the team's expectations — and received several editor's choice awards. Reviewers praised its originality, variety, and graphics, but some criticized its controls and repetition. Reviewers of Rare's 2015 Rare Replay retrospective compilation noted Blast Corps as a standout title.","lang":"en","source":"wikipedia_en"},{"text":"『ブラストドーザー』は、Rareが開発し、任天堂が任天堂64向けに発売したアクションゲームである。プレイヤーは車両を操作し、暴走する核ミサイル搭載艦の進路にある建物を破壊していく。本作には57のステージがあり、プレイヤーは車両間を乗り換えて物体を移動させたり、隙間を埋めたりすることでパズルを解いていく。1997年3月に日本と北米で発売され、同年後半にはより広い地域に展開された。\n\n本作はRareにとって初めてのNINTENDO64用タイトルだった。開発チームは4人から7人で構成され、その多くが新卒の若手だった。チームは、Rareの共同創設者クリス・スタムパーが構想した「建物を破壊するゲーム」に合うゲームプレイを見つけることを目指していた。パズルゲームのメカニクスは、『ドンキーコング』（1994年）に触発されたものだ。\n\n『ブラストドーザー』は批評家から絶賛され、メタスコアにおいて1997年のNINTENDO64ゲームの中で2番目に高い評価を獲得した。売上は100万本に達したが、これはチームの期待を下回る数字だったものの、数々の編集者のおすすめ賞を受賞した。レビューアからは、その独創性、多様性、グラフィックが高く評価された一方で、操作性や単調さが批判されることもあった。Rareの2015年作品集『Rare Replay』のレビューでは、『ブラストドーザー』が傑出したタイトルとして言及されている。","lang":"ja","source":"ai_local_gemma4","base_lang":"en"}]}