{"id":"cyber-cop","platform":"md","category":"main_game","titles":[{"text":"Cyber-Cop","lang":"en","script":"Latn","form":"official","source":"no_intro","verified":false,"region":"us"}],"roms":[{"name":"Cyber-Cop (USA)","source":"no_intro","region":"us","serial":"T-70016-00","size":1048576,"crc32":"01e719c8","md5":"0d4d655d51f1e2343c655bb1e95d6654","sha1":"72470ea83064046a0b1dfba3047032c26d610df8","sha256":"98838ed8d69349ab64a99e4a4e0ea72843d47b175b69fda36957283932f0aba9"}],"external_ids":{"igdb":80869},"media":[{"kind":"boxart","url":"https://raw.githubusercontent.com/libretro-thumbnails/Sega_-_Mega_Drive_-_Genesis/master/Named_Boxarts/Cyber-Cop%20%28USA%29.png","source":"libretro_thumbnails","region":"us"},{"kind":"titlescreen","url":"https://raw.githubusercontent.com/libretro-thumbnails/Sega_-_Mega_Drive_-_Genesis/master/Named_Titles/Cyber-Cop%20%28USA%29.png","source":"libretro_thumbnails","region":"us"},{"kind":"screenshot","url":"https://raw.githubusercontent.com/libretro-thumbnails/Sega_-_Mega_Drive_-_Genesis/master/Named_Snaps/Cyber-Cop%20%28USA%29.png","source":"libretro_thumbnails","region":"us"}],"descriptions":[{"text":"Corporation (released as Cyber-Cop in North America) is a video game for Amiga, Atari ST and MS-DOS, later ported to the Mega Drive/Genesis. It was developed for Core Design by Dimension Creative Designs by Bill Allen with graphics and design by Kevin Bulmer.\nThe PC and Sega versions were published by Virgin Games. Originally released for Amiga in 1990, it is one of the earliest 3D first-person shooter games, predating id Software's Wolfenstein 3D (1992). It was also the first of its kind to utilize dynamic lighting. Gameplay was very complex for its time, featuring role-playing, stealth and hacking elements, similar to the later immersive sims System Shock and Deus Ex series of games.","lang":"en","source":"wikipedia_en"},{"text":"『Corporation』（北米では『Cyber-Cop』としてリリース）は、Amiga、Atari ST、MS-DOS向けに開発されたビデオリールゲームであり、後にメガドライブ/ジェネシスに移植された。本作は、Core DesignのためにDimension Creative Designsがビル・アレンによって開発し、ケビン・バルマーがグラフィックとデザインを担当した。\nPC版とセガ版はヴァージン・ゲームズから発売された。1990年にAmiga向けに最初にリリースされた本作は、id Softwareの『Wolfenstein 3D』（1992年）よりも前の、初期の3D一人称視点シューティングゲームの一つである。また、動的ライティングを利用した最初期の作品でもあった。ゲームプレイは当時のものとしては非常に複雑で、後の没入型シム（イマーシブ・シム）とされる『System Shock』や『Deus Ex』シリーズのような、ロールプレイング、ステルス、ハッキングの要素を兼ね備えていた。","lang":"ja","source":"ai_local_gemma4","base_lang":"en"}]}