{"id":"simcity-2000","platform":"gba","category":"main_game","titles":[{"text":"SimCity 2000","lang":"en","script":"Latn","form":"official","source":"no_intro","verified":false,"region":"us"}],"roms":[{"name":"SimCity 2000 (Europe) (En,Fr,De,Es,It) (Rev 1)","source":"no_intro","region":"eu","serial":"A5CP","size":4194304,"crc32":"95c79648","md5":"19dfc661c5a3563e001aaaec36b33b90","sha1":"c5eba83db30b6b9aa2b770070f729d8d194a55b9"},{"name":"SimCity 2000 (USA) (Rev 1)","source":"no_intro","region":"us","serial":"A5CE","size":4194304,"crc32":"097e8628","md5":"bd4488cdef5226abebdd0fa28cd1c5d7","sha1":"d3842f8ee2f82998fc3baf0c6dd18f7cfc442b11"},{"name":"SimCity 2000 (Europe) (En,Fr,De,Es,It)","source":"no_intro","region":"eu","serial":"A5CP","size":4194304,"crc32":"a74187d3","md5":"c37e6a339dcf314bb0c014b737c972d6","sha1":"ad31cb6237a888b51585ccd58077b5f8317ce192"},{"name":"SimCity 2000 (USA)","source":"no_intro","region":"us","serial":"A5CE","size":4194304,"crc32":"733751b3","md5":"139b7e51d2f49dffeede13e464bafeea","sha1":"8999c32301ef811da086e9599d7e7d6cf1533a70"}],"external_ids":{"igdb":330},"media":[{"kind":"boxart","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Game_Boy_Advance/master/Named_Boxarts/SimCity%202000%20%28Europe%29%20%28En%2CFr%2CDe%2CEs%2CIt%29%20%28Rev%201%29.png","source":"libretro_thumbnails","region":"eu"},{"kind":"titlescreen","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Game_Boy_Advance/master/Named_Titles/SimCity%202000%20%28Europe%29%20%28En%2CFr%2CDe%2CEs%2CIt%29%20%28Rev%201%29.png","source":"libretro_thumbnails","region":"eu"},{"kind":"screenshot","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Game_Boy_Advance/master/Named_Snaps/SimCity%202000%20%28Europe%29%20%28En%2CFr%2CDe%2CEs%2CIt%29%20%28Rev%201%29.png","source":"libretro_thumbnails","region":"eu"},{"kind":"boxart","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Game_Boy_Advance/master/Named_Boxarts/SimCity%202000%20%28USA%29%20%28Rev%201%29.png","source":"libretro_thumbnails","region":"us"},{"kind":"titlescreen","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Game_Boy_Advance/master/Named_Titles/SimCity%202000%20%28USA%29%20%28Rev%201%29.png","source":"libretro_thumbnails","region":"us"},{"kind":"screenshot","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Game_Boy_Advance/master/Named_Snaps/SimCity%202000%20%28USA%29%20%28Rev%201%29.png","source":"libretro_thumbnails","region":"us"},{"kind":"boxart","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Game_Boy_Advance/master/Named_Boxarts/SimCity%202000%20%28Europe%29%20%28En%2CFr%2CDe%2CEs%2CIt%29.png","source":"libretro_thumbnails","region":"eu"},{"kind":"titlescreen","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Game_Boy_Advance/master/Named_Titles/SimCity%202000%20%28Europe%29%20%28En%2CFr%2CDe%2CEs%2CIt%29.png","source":"libretro_thumbnails","region":"eu"},{"kind":"screenshot","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Game_Boy_Advance/master/Named_Snaps/SimCity%202000%20%28Europe%29%20%28En%2CFr%2CDe%2CEs%2CIt%29.png","source":"libretro_thumbnails","region":"eu"},{"kind":"boxart","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Game_Boy_Advance/master/Named_Boxarts/SimCity%202000%20%28USA%29.png","source":"libretro_thumbnails","region":"us"},{"kind":"titlescreen","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Game_Boy_Advance/master/Named_Titles/SimCity%202000%20%28USA%29.png","source":"libretro_thumbnails","region":"us"},{"kind":"screenshot","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Game_Boy_Advance/master/Named_Snaps/SimCity%202000%20%28USA%29.png","source":"libretro_thumbnails","region":"us"}],"descriptions":[{"text":"SimCity 2000 is a city-building simulation video game jointly developed by Will Wright and Fred Haslam of Maxis. It is the successor to SimCity Classic (1989) and was released for Apple Macintosh and MS-DOS personal computers in 1993, after which it was released on many other platforms over the following years, such as the Sega Saturn and SNES game consoles in 1995 and the PlayStation in 1996.\nSimCity 2000 is played from an isometric perspective as opposed to the previous title, which was played from a top-down perspective. The objective of the game is to create a city, develop residential and industrial areas, build infrastructure such as power and water facilities and collect taxes for further development of the city. Importance is put on increasing the standard of living of the population, maintaining a balance between the different sectors, and monitoring the region's environmental situation to prevent the settlement from declining and going bankrupt, as extreme deficit spending gets a game over.\nSimCity 2000 was critically praised for its vibrant and detailed graphics, improved control menu, gameplay and music. An approximate total of 4.23 million copies of SimCity 2000 have b","lang":"en","source":"wikipedia_en"},{"text":"『シムシティ2000』は、マックスイスのウィル・ライトとフレッド・ハズラムが共同開発した都市建設シミュレーションビデオゲームである。これは『シムシティ・クラシック』（1989年）の後継作であり、1993年にApple MacintoshおよびMS-DOSパーソナルコンピュータ向けに発売された。その後、1995年にはセガサターンやSNESなどのゲーム機、1996年にはプレイステーションなど、多くのプラットフォームで発売された。\n\n『シムシティ2000』は、前作がトップダウン視点であったのに対し、アイソメトリック（斜め）な視点からプレイできるのが特徴である。ゲームの目的は、都市を創造し、住宅地や工業地帯を開発し、電力や水道などのインフラを建設し、税金を徴収して都市のさらなる発展に役立てることである。人口の生活水準の向上、異なるセクター間のバランス維持、そして地域の環境状況の監視が重要視されており、極端な赤字支出はゲームオーバーにつながるため、それらを防ぐ必要がある。\n\n『シムシティ2000』は、その生き生きとして詳細なグラフィック、改善されたコントロールメニュー、ゲームプレイ、そして音楽が高く評価され、批評家から絶賛された。シムシティ2000の推定総販売数は423万本に達している。","lang":"ja","source":"ai_local_gemma4","base_lang":"en"}]}