{"id":"rockman-2","platform":"fc","category":"main_game","titles":[{"text":"Rockman 2","lang":"en","script":"Latn","form":"official","source":"no_intro","verified":false,"region":"jp"},{"text":"Dr.ワイリーの謎","lang":"ja","script":"Jpan","region":"jp","form":"official","source":"gamelist_ja","verified":true}],"roms":[{"name":"Rockman 2 (Japan) (Capcom Town)","source":"no_intro","region":"jp","size":262160,"crc32":"686c6fb9","md5":"0ba8d2e847f94f0084100b8dee29a739","sha1":"b4f2410e995499f2f914d7782d27ac29604915d1","sha256":"fa8acc04e4c23553713bae93468690a6248da3c772716edf5eb0428a04e4f3f9"},{"name":"Rockman 2 (Taiwan) (En) (Rockman 123)","source":"no_intro","region":"tw","size":262160,"crc32":"b758a407","md5":"0bb3540f0ec871e33f8190b151053656","sha1":"b3e9ccf45a1c422f96762b9be92be2624c0bb436","sha256":"837715b33da413aa744a379c2284df0d41ccd924b51365b86356f2a52d9e05e3"}],"media":[{"kind":"titlescreen","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Nintendo_Entertainment_System/master/Named_Titles/Rockman%202%20%28Japan%29%20%28Capcom%20Town%29.png","source":"libretro_thumbnails","region":"jp"},{"kind":"screenshot","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Nintendo_Entertainment_System/master/Named_Snaps/Rockman%202%20%28Japan%29%20%28Capcom%20Town%29.png","source":"libretro_thumbnails","region":"jp"},{"kind":"boxart","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Nintendo_Entertainment_System/master/Named_Boxarts/Rockman%202%20-%20Dr.%20Wily%20no%20Nazo%20%28Japan%29.png","source":"manual_alias","region":"jp"}],"descriptions":[{"text":"Mega Man 2, known in Japan as Rockman 2: The Mystery of Dr. Wily, is a 1988 platform game developed and published by Capcom for the Nintendo Entertainment System (NES). It was released in Japan in 1988 and in North America and PAL regions the following years. Mega Man 2 continues Mega Man's battle against the evil Dr. Wily and his rogue Robot Masters. It introduced graphical and gameplay changes, many of which became series staples.\nAlthough sales for the original Mega Man were unimpressive, Capcom allowed the team to create a sequel. They worked concurrently on other Capcom projects, using their free time to develop the game and incorporating unused content from the first game. Takashi Tateishi composed the soundtrack, with Yoshihiro Sakaguchi serving as a sound programmer.\nMega Man 2 received critical acclaim. Reviewers praised its audio, visuals, and gameplay as an improvement over the first game. Many publications rank Mega Man 2 as the best game in the series and one of the greatest video games of all time. Its soundtrack has also been considered one of the greatest of all time. It was a commercial success, with more than 1.51 million copies sold, and remained the best selling","lang":"en","source":"wikipedia_en"},{"text":"『メガーマン2』は、日本国内では『ロックマン2：ワイリー博士の謎』として知られる、1988年にカプコンが任天堂のファミリーコンピュータ（NES）向けに開発・発売したプラットフォームゲームである。日本での発売は1988年、北米およびPAL地域では翌年となる。本作は、メガーマンが悪の科学者ワイリー博士と彼の暴走するロボットマスターたちとの戦いを続ける物語となっている。グラフィックやゲームプレイに多くの変更が加えられ、その多くがシリーズの定番要素となった。\n\nオリジナル『メガーマン』の売れ行きは芳しくなかったものの、カプコンは開発チームに続編制作を許可した。彼らは他のカプコンのプロジェクトと並行して作業を進め、空いた時間を利用してゲームを開発し、さらに初代の未使用コンテンツを取り入れた。サウンドトラックは武内直樹が作曲し、サウンドプログラマーは坂口博之が担当した。\n\n『メガーマン2』は批評家から高い評価を得た。レビューアたちは、本作のオーディオ、ビジュアル、ゲームプレイが初代を上回る改善点であると絶賛した。多くの出版物で『メガーマン2』はシリーズ最高傑作の一つ、そして史上最高のビデオゲームの一つとしてランク付けされている。サウンドトラックもまた、史上最高傑作の一つと見なされている。本作は商業的にも成功を収め、151万枚以上を売り上げ、長らくベストセラーであり続けた。","lang":"ja","source":"ai_local_gemma4","base_lang":"en"}]}