{"id":"business-wars","platform":"fc","category":"main_game","titles":[{"text":"ビジネスウォーズ 最強の企業戦略M&A","lang":"ja","script":"Jpan","region":"jp","form":"official","source":"wikidata","verified":false},{"text":"Business Wars","lang":"en","script":"Latn","region":"us","form":"official","source":"wikidata","verified":false},{"text":"Business Wars","lang":"fr","script":"Latn","region":"fr","form":"official","source":"wikidata","verified":false},{"text":"ビジネス ウォーズ","lang":"ja","script":"Kana","region":"jp","form":"official","source":"romu","verified":true}],"first_release_date":"1992-01-24","external_ids":{"wikidata":"Q5001815","igdb":48723},"descriptions":[{"text":"「ビジネス ウォーズ」は、日本のファミリーコンピュータ向けにリリースされたテキストアドベンチャーゲームです。\n\nプレイヤーは意思決定や交渉を行う際に多くの戦略を駆使します。メッセージは常にデータフィードスタイルで届き、ゲームをよりビジネスライクに演出します。間違ったタイミングで誤った決定を下すと、ゲームは敗北で終わることがあります（アクションゲームでの死亡に似ています）。プレイヤーはカリブ海の高利貸しや、ライバル企業の ruthlessな企業幹部、仲裁セッションに対処し、時には戦略ゲームのように見える要素に直面します。使用するアイテムはなく、ほとんどアクションもありません（仮想オフィスビル内でキャラクターを移動させる程度です）。","lang":"ja","source":"romu"}],"roms":[{"name":"Business Wars (Japan)","source":"no_intro","region":"jp","size":262160,"crc32":"ea3d7dd0","md5":"0cb1e0e51794a91c2f3577a137a1e010","sha1":"d7810420988ce3f2cd8d0ac4451055eb432a20b3","sha256":"107ea738724723569c4a01b27e7b32b248cad0a507acb7fdfd0603c0398462a0"}],"media":[{"kind":"boxart","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Nintendo_Entertainment_System/master/Named_Boxarts/Business%20Wars%20%28Japan%29.png","source":"libretro_thumbnails","region":"jp"},{"kind":"titlescreen","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Nintendo_Entertainment_System/master/Named_Titles/Business%20Wars%20%28Japan%29.png","source":"libretro_thumbnails","region":"jp"},{"kind":"screenshot","url":"https://raw.githubusercontent.com/libretro-thumbnails/Nintendo_-_Nintendo_Entertainment_System/master/Named_Snaps/Business%20Wars%20%28Japan%29.png","source":"libretro_thumbnails","region":"jp"}]}